Const
Data message types for reaction sync via client.sendDataMessage().
Reactions are ephemeral fire-and-forget events — no state sync is needed for late joiners. A single message type broadcasts the effect to all participants in the room.
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A reaction effect was triggered
Data message types for reaction sync via client.sendDataMessage().
Reactions are ephemeral fire-and-forget events — no state sync is needed for late joiners. A single message type broadcasts the effect to all participants in the room.